CTFL-AT Block12
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Block 12

CTFL-AT – 10 Questions

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Question 1 of 10

1. Which of the following are examples of testable acceptance criteria for test related activities? Select TWO option.
A.
B.
C.
D.
E.

Question 1 of 10

Question 2 of 10

2. Given the following User Story: “As a bank teller, I would like to be able to view all of my customer’s bank transactions on the screen, so I can answer his/her questions”.
Which of the following can be considered as relevant acceptance test cases?
  • i. Login as a bank teller, get the customer’s account balance for all open accounts
  • ii. Login as a bank teller, enter a customer account ID, get his transactions history on the screen
  • iii. Login as a bank teller, request customer account ID by using name abbreviations, and get his transaction history on the screen
  • iv. Login as a bank teller, enter a customer IBAN (international bank account number), get his transaction history on the screen
  • v. Login as a Bank Teller, enter a customer Account ID, get the Transactions history in less than 3 seconds on screen
A.
B.
C.
D.

Question 2 of 10

Question 3 of 10

3. Given the following user story: “An online application charges customers to ship purchased items, based on the following criteria:
  • Standard shipping costs for under 6 items
  • Shipping is $5 for 6-10 items
  • Shipping is free for more than 10 items
Which of the following is the best black box test design technique for the user story?
A.
B.
C.
D.

Question 3 of 10

Question 4 of 10

4. Your manager would like to introduce exploratory testing to your agile team. He has received the following suggestions on how to proceed from previous colleagues:
  • i. User stories are assigned to testers who are completely new to the user story. There is allotted 120 minutes allocated to complete exploratory testing on the user story. Testers do not need to document tests, or test results, but do need to log defects if any are encountered
  • ii. User stories are assigned to testers who have already completed risk-based testing on the same areas. There is allotted 120 minutes allocated to complete exploratory testing for this user story. The team expects at the end of the 120 minutes to have a list of test ideas, including data and actors, results and issues encountered, and list of defects to be logged in the defect management tool
  • iii. A user story is assigned to business representative. The business representative is told to use the system like the customer would on a day-to-day basis. If issues are encountered, the business representative is told to inform the tester, so that they can prioritize and log the defect
  • iv. A user story is assigned to a tester for exploratory testing. Tester is told to learn the functionality of the user story, to make sure the functionality is correct and to include negative testing. There is no set deadline for this exploratory testing to be complete; it depends on what is found by the tester. Documentation is not necessary, but defects need to be logged in defect tracking tool
Your manager presents you with his conclusions about how best to introduce exploratory testing to an agile team.
Which of your manager’s conclusions is correct?
A.
B.
C.
D.

Question 4 of 10

Question 5 of 10

5. Which of the following is one of the purposes of an Application Lifecycle Management (ALM) tool on an agile project?
A.
B.
C.
D.

Question 5 of 10

Question 6 of 10

6. Which of the following statements is FALSE with respect to exploratory testing?
A.
B.
C.
D.

Question 6 of 10

Question 7 of 10

7. The Agile Manifesto has 4 statements of values. Match the agile value on the left (1 – 4) with its traditional counterpart on the right (i – iv).
1) Customer collaboration over
iii) Contract negotiation

Unselect

ii) Following a plan

Unselect

iv) Comprehensive documentation

Unselect

i) Processes and tools

Unselect

2) Responding to change over
iii) Contract negotiation

Unselect

ii) Following a plan

Unselect

iv) Comprehensive documentation

Unselect

i) Processes and tools

Unselect

3) Individuals and interactions over
iii) Contract negotiation

Unselect

ii) Following a plan

Unselect

iv) Comprehensive documentation

Unselect

i) Processes and tools

Unselect

4) Working software over
iii) Contract negotiation

Unselect

ii) Following a plan

Unselect

iv) Comprehensive documentation

Unselect

i) Processes and tools

Unselect

Question 7 of 10

Question 8 of 10

8. Which TWO activities below best represent responsibilities that are consistent with agile development’s Whole Team approach?
A.
B.
C.
D.
E.

Question 8 of 10

Question 9 of 10

9. Which TWO of the following statements are true?
  1. Early feedback gives the developers more time to develop new system features because they spend less time reworking features expected in a given iteration.
  2. Early feedback enables agile teams to deliver features with the highest business value first, because the customer maintain focus on features with the highest system value.
  3. Early feedback reduces costs because it decreases the amount of time needed for system testing.
  4. Early feedback makes it more likely that the system built is what the customer wanted because they are given the opportunity to make changes throughout the iteration.
A.
B.
C.
D.

Question 9 of 10

Question 10 of 10

10. Which of the following is a benefit of the agile process promoting early and frequent feedback?
A.
B.
C.
D.

Question 10 of 10

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